> For the complete documentation index, see [llms.txt](https://dylanface.gitbook.io/corvaria-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dylanface.gitbook.io/corvaria-wiki/details/machines.md).

# Machines

## Energy Cells

Energy Cells are a core part of progression, as you begin to generate\
&#x20;energy, you’ll want to store it so you can use it later, or to act as a\
&#x20;buffer. This can allow you to build up a surplus of energy to use when\
&#x20;you need to smelt on mass or any of action that required energy. They\
&#x20;can also Charge up tools!!

There are four different tiers of Energy Cell currently, with each tier\
&#x20;comes upgrades in storage size and energy input and output.

| Tier    | Storage Size              | Input       | Output      |
| ------- | ------------------------- | ----------- | ----------- |
| Iron    | 400,000 Re                | 200 Re/t    | 200 Re/t    |
| Gold    | 2,000,000 Re (5x Iron)    | 800 Re/t    | 800 Re/t    |
| Diamond | 20,000,000 Re (50x Iron)  | 8,000 Re/t  | 8,000 Re/t  |
| Emerald | 80,000,000 Re (200x Iron) | 32,000 Re/t | 32,000 Re/t |

#### Usage

Energy cells can input or output on any side. Any block that is able to\
&#x20;provider energy that is placed directly next to it will start\
&#x20;transfering energy to the cells storage.

Right clicking on the block will open the GUI, this will allow you to\
&#x20;see an Energy Bar showing the percentage of how full the cell is.\
&#x20;Hovering the cursor over this will provide full details.

The block is also able to output energy on any of its six sides, by\
&#x20;default this is disabled. By opening the blocks GUI you can click on the\
&#x20;output config to change which sides will allow outputing energy on. (For\
&#x20;performance it is better to only set the sides you will use) More info\
&#x20;on Output Config

#### Charging Tools

All energy cells have a slot at the bottom of the GUI, by placing a\
&#x20;electric tool in this slot the tool will begin to charge. Hovering over\
&#x20;the item will allow you to see the energy increase.

#### Power Grid

Energy Cells can be connected to a power grid via a Power Connector.\
&#x20;They have the lowest priority and will only be filled up after all\
&#x20;machines in the grid are full. They will be filled up one at a time\
&#x20;instead of the energy being split equally. Power Grids Info

#### Breaking and Placing

Energy cells can be instantly broken by any tool including player hand\
&#x20;instantly (this will be changed in the future).

When placed the block will not face the direction the player was facing,\
&#x20;it will orient its self to always face North (this will be changed in\
&#x20;the future).

#### Redstone Control

A Energy Cell can be disabled by providing a redstone siginal to the\
&#x20;block. This will disable energy transfer in and out of the block.

## Solar Panels

Solar Panels produce energy from sunlight. To work they need the sun to\
&#x20;be up and have direct line of sight to the sky.

| Tier                  | Storage Size | Fuel | Output   |
| --------------------- | ------------ | ---- | -------- |
| Basic Solar Panel     | 50,000 Re    | No   | 20 Re/t  |
| Solar Panel           | 200,000 Re   | No   | 80 Re/t  |
| Compacted Solar Panel | 800,000 Re   | No   | 320 Re/t |
| Solar Array           | 1,600,000 Re | No   | 640 Re/t |

#### Usage

Once placed right clicking will open the GUI showing the status, output\
&#x20;configuration and power in the generator. The panel will generate power\
&#x20;when it is day time and there are no light blocking blocks above it.

Maximum power is generated at noon, with less power being generated\
&#x20;earlier and later in the day.

Use the output configuration in the GUI to set what faces the generator\
&#x20;will output power to.

#### Power Grid

This block can be connected to a Power Grid, this will allow it to\
&#x20;distribute energy across the grid.

#### Breaking and Placing

Solar Panels can be instantly broken by any tool including player hand\
&#x20;instantly (this will be changed in the future).

Solar panels place the same as any block.

#### Redstone Control

Solar Panels can be disabled by providing a redstone signal to the\
&#x20;block. This will disable energy transfer in and out of the block.

## Foundry

Foundries are used to combine two materials together. Currently their\
&#x20;only use is the production of steel from Iron Ingots and Charcoal or\
&#x20;Coal Dust.

| Tier    | Storage Size | Speed | Energy Usage |
| ------- | ------------ | ----- | ------------ |
| Iron    | 5000 Re      | Base  | 20 Re/t      |
| Gold    | 10,000 Re    | +25%  | 30 Re/t      |
| Diamond | 25,000 Re    | +50%  | 50 Re/t      |
| Emerald | 50,000 Re    | +75%  | 100 Re/t     |

#### Usage

Right clicking on the block will open the GUI. To combine materials\
&#x20;together, insert them into each input slot on the left-hand side, the\
&#x20;product will appear in the right hand output slot once the process is\
&#x20;complete.

The Iron Foundry requires fuel to run. Any Minecraft fuel source can be\
&#x20;inserted into the bottom slot to be burned as fuel. (The Electric\
&#x20;Foundries do not require fuel and consume power instead.)

Electric Foundries require power. They can be powered by either linking\
&#x20;it to a Power Grid, or placing a Generator or Power Cell with enough\
&#x20;power and its output configuration setup to output towards the furnace.

#### Power Grid

Electric Foundries can be connected to a power grid with a power\
&#x20;connector, as with all machines. Foundries have the same priority as\
&#x20;other machines, power on the grid will be evenly distributed to all\
&#x20;machines.

#### Breaking and Placing

Foundries can be instantly broken by any tool including player hand\
&#x20;instantly (this will be changed in the future).

When placed the block will not face the direction the player was facing,\
&#x20;it will orient its self to always face North (this will be changed in\
&#x20;the future).

#### Redstone Control

A Foundry can be disabled by providing a redstone signal to the block.\
&#x20;This will disable energy transfer in and out of the block.

## Misc Engineering  Tools

## Power Tools
